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The most damaging type of shot is the "Fatal Frame", which is achieved if a shot is taken when the ghost is attacking. These factors are taken together to determine how many points the player is awarded for a shot. Shots taken by the Camera Obscura deal varying amounts of damage based on how close the ghost is, the angle of the shot, and the film used. The two central characters can fight off and defeat spirits using the series' recurring Camera Obscura, a camera that captures spirits. During exploration, the characters are regularly attacked by hostile spirits, who take away the characters' health through touch. Environments are navigated from a third-person perspective using the Wii Nunchuk. Zero: Tsukihami no Kamen, commonly referred to in the West as Mask of the Lunar Eclipse, has players taking control of four different characters navigating a variety of different environments, including traditional Japanese houses and a Meiji-era sanatorium-turned-hotel.
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When released, it became the best-selling entry in the series to that date, and received generally positive reviews from critics.Ī ghost viewed through the Camera Obscura, showing it struck by a "Fatal Frame" shot. As with previous games, the theme songs were sung by Tsuki Amano. The addition of further developers to the project enabled the team to reconsider the standard formula, although it proved to be a chaotic experience. The gameplay concept was making the player literally feel the fear evoked in the game.
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Kikuchi and series co-creator Makoto Shibata returned as respective producer and director, while Grasshopper Manufacture's Goichi Suda acted as co-director, co-writer and designer. The idea for Mask of the Lunar Eclipse came to series co-creator Keisuke Kikuchi when he first saw the Wii hardware. The gameplay, as with previous entries in the series, revolves around the main character exploring environments and tackling hostile ghosts using the Camera Obscura. The game's title stems from a ritual mask key to the story. Years after their rescue, still suffering from amnesia, Ruka and the two surviving girls return to the island to seek out the truth. The story, set on the fictional Rougetsu Island, focuses on Ruka Minazuki, one of a group of girls who was held captive on the island for unknown reasons. Despite a European release being announced, the game has never been released outside of Japan. The fourth installment in the Fatal Frame series and the first on a Nintendo console, it was released in Japan on July 31, 2008. Zero: Tsukihami no Kamen is a survival horror video game primarily developed by Tecmo and published by Nintendo for the Wii video game console Tecmo shared development with Nintendo SPD and Grasshopper Manufacture.